Wednesday, January 23, 2013

Showreel


So today is the day I create my first showreel. Showreels are hugely important, as they are essentially you portfolio - but moving! I know I will eventually use one to sell myself to companies and employers alike, so I have tried hard to make this as professional as I can. All of the animation used if from my first semester here at Falmouth University, so its obviously not well-planned polished work, it simply shows my development from starting out knowing nothing of Maya to where I currently am (which is still not very far). I particularly enjoy my 2D work here, and the lip sync which is my most recent bit of work in Maya. 

So here it is, it isn't much, but its mine:
(Please watch in 1080p)


Monday, January 21, 2013

But I gotta' pick up this phone!



No words needed.


Lip Sync


This is my first ever attempt at doing a Lip Sync animation in Maya. At first I was really not looking forward to tackling this, after leaving maya for a few weeks and concentrating on drawing I had forgotten some basics. However once I had got involved with this I really enjoyed doing it. There is something very very satisfying about successfully lip syncing sound to your animation, however hard it is to do. 


I am excited about continuing doing lip syncing in Maya, and would really love to try it in 2D as well. Im also learning spanish at the moment.. maybe ill try a spanish lip sync.
Haha.. Or not. 

Saturday, January 19, 2013

2D walk cycle attempt. Gosh.


So last night I was bored and really wanted to try and attempt some sort of 
2D walk cycle. We haven't been taught how to do this yet, but with my trusty
'Animators Survival Kit' I wanted to have a go. This Book is so great, If you haven't got it already as a budding animator, its a must! Hats off to Richard Williams, I simply followed his detailed, and clear instructions and I was able to create a simple, 15 frame animation which I cycled. Granted, its no way near perfect, but for a first time test i'm pleased. 
Great use of a boring evening....


Updated Burt. Oh Burt.


Today I wanted to re-do some of my basic animations in Maya for my upcoming showreel. 
One of the animations I wanted to re-do was the Burt walk cycle/walking motion. 
I felt this animation was not as interesting as it could be, and wanted to play around with my 
newly found ability to use cameras in Maya. All I did was add some background, turn off the curves ect so it wasn't too busy, and added some lighting and 3 separate cameras, which i turned into an Ubercam (strange name for some reason) which was a breeze to use. 


Oh Burt...

Tuesday, January 15, 2013

Eleven PickUp

Just a quick little Maya animation of the Eleven rig picking up an object (heavy). As always this is my first attempt of doing this, hence why its so un smooth. Looking forward to working this one out properly, with correct timing and speed. Also worked in a small camera zoom into the scene to make it alittle more interesting. 



I also somehow removed his eye's it seems! Bummer.