Saturday, January 19, 2013

Updated Burt. Oh Burt.


Today I wanted to re-do some of my basic animations in Maya for my upcoming showreel. 
One of the animations I wanted to re-do was the Burt walk cycle/walking motion. 
I felt this animation was not as interesting as it could be, and wanted to play around with my 
newly found ability to use cameras in Maya. All I did was add some background, turn off the curves ect so it wasn't too busy, and added some lighting and 3 separate cameras, which i turned into an Ubercam (strange name for some reason) which was a breeze to use. 


Oh Burt...

Tuesday, January 15, 2013

Eleven PickUp

Just a quick little Maya animation of the Eleven rig picking up an object (heavy). As always this is my first attempt of doing this, hence why its so un smooth. Looking forward to working this one out properly, with correct timing and speed. Also worked in a small camera zoom into the scene to make it alittle more interesting. 



I also somehow removed his eye's it seems! Bummer. 

Monday, January 14, 2013

First Animatic

Zoop Troop & And The Lost Pirate Treasure.

That is the title of the first narrative i had the pleasure of making an animatic of,
following a storyboard. I have to admit the storyboard I did not enjoy nearly
half as much as I did the actual putting together of the animatic itself. I had a lot of 
fun messing around with editing and creating sounds (with the help of a special certain someone) 
and adding movement the storyboard itself. I really got a lot of enjoyment watching it 
all come to life with sound and movement.

Enjoy


Pushing Motion

Firstly I'd like to state how badly I struggled with this animation. I stupidly left Maya for abit to concentrate on some drawing, so now that I have come back to it have forgotten a lot of the basics. 

Although I struggled with this animation, Im going to upload it anyway just as a reference more than anything, and although its very far from perfect, there are some aspects of it that I feel worked to a slight degree.


Sunday, January 13, 2013

Drawing up-date

This Christmas break I decide to concentrate on honing some drawing skills rather than animation,
seeing as drawing is fundamental for animation. I've never really got into water colours, but i've really enjoyed using them recently. 

so far I've just had time to experiment, so none of these drawings/painting are of any relevance to anything, but I have had fun playing with them.


As well as drawing in my sketchbooks, Ive also invested in a small graphics tablet. I haven't used it much at all yet but heres just something 


Ball Bouncy + Camera Views

As I have to form some sort of showreel for my first term here at Falmouth, I've decided to go through and try and neaten up some of the first simple maya animations I've done. Firstly I've gone through and re-done the simply ball bounce animation sequence, but played around with rending in high quality and  with adding and moving cameras.